Spirits & Pretas
Good Spirits
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Wandering | Bashful | Bothersome |
Donum must gather them all in the shelter to finish a round. When Pohena comes into contact with one, she is slowed down temporarily. If either player shoots one, they will be penalized. The first offense is -500 points, the second is -1000 points and the third will cause the player to lose a life.
Evil Spirits
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Straying | Anxious | Vengeful |
Pohena must capture them all in the jail to finish a round. If either player comes into contact with one without stunning it first, they will lose a life.
Pretas
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Hungry | Vile | Vagrant |
These enemies cannot be captured but can be stunned by either player. Coming into contact with one without stunning it first will cost a life. They can also eat up items if they reach them before the player does and release spirits from the shelter or jail.